Tuesday, April 15, 2014

Educational Game for Tamagawa with Gamestar Mechanic

My design mission is about someone who is lost in space and needs to kill these aliens. When the person gets home his world is taken over by aliens and he needs to get back home. I want my user to have fun and become better at avoiding and shooting enemies. The challenge of the game is mainly to kill all the enemies. I think that figuring out how to kill the aliens is what makes the game fun. I think that the game was pretty balanced so if you can't win on one type of game in the beginning then you can try to play a differently styled game. I balanced the five components by testing the game and then editing. I think the fact that you can choose which type of game to play in the begging makes my game good. I think that I should have added more levels to the game.